The Witness
September 7th, 2010Developer Jonathan Blow’s first game since his XBLA classic Braid, The Witness looks set to be an intriguing first person puzzler, set on a sun-kissed, mysterious island.
Developer Jonathan Blow’s first game since his XBLA classic Braid, The Witness looks set to be an intriguing first person puzzler, set on a sun-kissed, mysterious island.
It makes sense that you should be able to play songs you paid for when you bought Rock Band 2 in Rock Band 3. But should you have to pay again for the privilege? According to an interview with Harmonix’s John Drake, the export feature that allowed gamers to save out tracks from Rock Band and play them in Rock Band 2
So you weren’t at PAX last weekend, and didn’t play Duke Nukem Forever? Well, then you probably agree with Gearbox’s Randy Pitchford when he says that a playable demo for the mythical title is probably “an important thing to do.” That’s not a confirmation but, now that the cat’s out of the bag, the company will start investigating ways to effectively market the game. Putting a demo in the hands of a skeptical audience is a good start, if PAX is any indication.
If you missed it, you might still think of Duke Nukem Forever as vaporware, and remain convinced that Gearbox told PAX attendees that “it would be really funny” if they all pretended the game was playable. Wouldn’t it be nice to lay your extremely paranoid fears to rest?
Pitchford: Duke Nukem Forever demo an ‘important thing to do’ originally appeared on Joystiq on Mon, 06 Sep 2010 19:30:00 EST. Please see our terms for use of feeds.

To be as forthright as possible, Enslaved: Odyssey to the West was not on my radar when it was announced last year. Apart from a handful of pretty screens, it subsequently managed to slip by me in the madness of the 2010 summer trade show season. Having now spent several hours with the first half of the game, it’s impossible to think I could have missed it. Based on what I’ve played so far, Enslaved deserves a spot on everyone’s radar, offering polished gameplay, interesting characters and a gorgeous world to explore.
Continue reading Enslaved preview: The apocalypse goes green
Enslaved preview: The apocalypse goes green originally appeared on Joystiq on Mon, 06 Sep 2010 18:30:00 EST. Please see our terms for use of feeds.
In an interview with Spanish website 3D Juegos , Capcom exec Keiji Inafune revealed that Resident Evil 6 is on its way post-haste, and that we’ll have an announcement from Capcom shortly. We’ll give the legendary designer the benefit of the doubt and assume that
So there’s this carrot, right, and it looks a lot like it has arms and legs. It’s got a lot of character.
Just to be clear, we don’t go around believing everything that industry analyst Michael Pachter says. He was, after all, rather spectacularly wrong about how well Red Dead Redemption would do at retail. However, he’s actually said something very interesting today that is cause for thought.
Far away from the charts and the mega-commercial releases and the grinning Bobby Koticks, there is an exciting world of games loaded with passionate expression, dazzling ideas and a staggering wealth of creativity. They are independent games and they are being celebrated at next month’s International Festival of Independent Games, aka IndieCade. The 32 finalists of this year’s IndieCade awards are full of innovation, originality and win.
There was no official news of a zombie mode at Activision’s big Call of Duty: Black Ops event in L.A. this week
High in self-esteem, are we? Maybe a little too high?
The Lost Labyrinth level in Sonic 4 was a shocker. It wasn’t that it was bad…it’s that it was so bad, we
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