All Stories in Genres

Demo and Release: Out There Somewhere (MiniBoss)

MiniBoss has released a free demo to coincide with the release of its charming puzzle-platformer Out There Somewhere. While I haven’t played the full version, I did enjoy my experience with the demo overall. The introductory horizontal shmup section doesn’t last long enough for me, but the bread and butter gameplay is all about platforming with a portal gun. This isn’t your standard, GLaDOS-fearing portal gun that requires exit and entry portals. Only one shot must impact a wall to make your character warp to the point of impact. The warping act also conserves your momentum, such that the jump you begin will complete after the warp. This becomes invaluable to avoid pits and enemies, circumvent or exploit different-colored laser fields, and retrieve your ship’s parts. MiniBoss’s Pedro Medeiros (a.k.a. Santo or Saint11) won Ludum Dare #22 with the clever platformer Frostbite . Their pixelated, exploratory platforming skills show again in the demo of Out There Somewhere. The developers stated on Desura the game lasts about 2-3 hours on the first playthrough, with extra time required to get all the secrets. Out There Somewhere is available for purchase on Desura or direct from the developer for $4.99. While only a PC version is available now, the studio states a Mac version is in the plans.

Developer Walkthrough: FRACT OSC has a Slick, Synth Sense

Developers Richard Flanagan and Henk Boom have just shared a partial walkthrough of FRACT OSC , which is a major update from the title which won the IGF Student Showcase in 2011. The developers describe this upcoming PC and Mac title as “Myst meets Rez meets Tron.” The dazzling neon of Tron, the first-person puzzle adventures of Myst, and the music-generating world of Rez all seem to mesh together nicely in their creation. Everything in the world is built on sound and structures inspired by synthesizers. The puzzles included in the video walkthrough are literally musical, with the structures players rebuild being musical tools. Players will then use these tools to create their own sound and music, and those tunes will solve bigger puzzles. No chiptune artists were harmed during the making of FRACT OSC, since most of the game’s sounds are synthesized in real time. Henk Boom says that all these clever puzzles actually mask a pedagogical experience. FRACT OSC apparently teaches players how to use real music-making tools. Given that, FRACT OSC aptly uses a studio as the main hub. As the player rebuilds tools, different parts of the studio-hub come to life. Flanagan describes this as one of the two end-goals in the game which happen somewhat in parallel. In addition to fixing the broken machinery in the world by solving puzzles, players should unlock and learn all the tools in the studio. “I have other hopes for what people will do with these tools once they have them, so we’ll have to wait and see there,” Flanagan told IndieGames. With such rich music-making abilities, I asked him about song sharing. “We have discussed several approaches to song sharing and are still looking into other options. Sharing is a huge priority, we’re just trying evaluate what would be the best way to achieve it.”

Browser Game Pick: boxinbox (Kenta Cho)

Browser Game Pick: boxinbox (Kenta Cho)

Kenta Cho’s boxinbox is just that: a seemingly recursive game about hitting a switch with a box in box as quickly as possible. Worry not, though; players aren’t stuck in an infinite loop. The entire experience takes a few minutes and only requires basic mouse skills. Each level rotates the orientation 90 degrees, forcing players to alternate between moving the mouse up and down or left and right to reach the switch. Boxinbox also appears transparent; I believe Kenta Cho has shared all the code for boxinbox in the box to the left of the game. I’m not sure if it’s possible, but it would have been great to see the programming code cycle through its lines as I played, so that I knew what did what and learned a thing or two. Give boxinbox a try and let us know where you rank on the leaderboard! [ Twitter ]

Report: Indie games get prominent shortcut on U.S. 360 dashboard

Report: Indie games get prominent shortcut on U.S. 360 dashboard

With this week’s new Xbox 360 dashboard update, Microsoft has reorganized its marketplace layout, giving indie games a dedicated shortcut within the existing Games tab. This move could ease the woes of many Xbox Live Indie Game developers, who have often lamented the obscure placement of the Indie Games section on the Xbox 360 dashboard. The independent publication Indie Game Magazine reports that Indie Games are now featured right alongside the Arcade and On Demand shortcuts, whereas previously the Indie section was buried within a sub-menu in a section titled Game Type. Interestingly, Microsoft’s official announcement of the recent update does not mention any changes to the marketplace, noting only that the patch is intended to increase performance and fix minor bugs. So far, the U.S. is the only reported region to receive the new marketplace layout. Microsoft did not immediately respond when contacted by Gamasutra for more information. Previously, Microsoft has declined to comment directly on the placement of the Indie Games section, but has instead encouraged indie developers to maintain consistent marketing campaigns for their titles, or organize promotions like the Indie Games Summer Uprising . [This article was written by Tom Curtis and originally appeared on Gamasutra . Image credit: Indie Game Magazine]

Freeware Game Pick: Verminest (Locomalito)

Hydorah creator Locomalito has released Verminest , a free, retro-styled homage to Namco’s classic arcade shoot-’em-up Galaga. Along with wave-based Galaga gameplay, Verminest also features vertically scrolling sequences straight out of Galaga ’88, along with boss fights that pay tribute to fellow classics like Centipede. The greyscale sci-fi motif cites inspiration from a number of films, including Them!, The Deadly Mantis, and Godzilla. There’s also a 3D mode, if you want to complete the ’50s drive-in experience. Red-and-blue glasses are not included. A bunch of fun supplemental material is also available alongside the free game download at Locomalito’s site , including promotional posters, trading cards, and a making-of featurette. [via @shmups ]