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	<title>My Xbox360 center &#187; james olhen</title>
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		<title>BioWare taking “brand new” approach to end-game content</title>
		<link>http://www.myxbox360center.com/2010/03/bioware-taking-%e2%80%9cbrand-new%e2%80%9d-approach-to-end-game-content/</link>
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		<pubDate>Wed, 10 Mar 2010 03:53:03 +0000</pubDate>
		<dc:creator>andariels</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[1 - full story]]></category>
		<category><![CDATA[james olhen]]></category>

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		<description><![CDATA[ Star Wars: The Old Republic &#8217;s end-game content will mix the traditional MMO system with &#8220;something brand new,&#8221; BioWare has revealed. So-called &#8217;end-game&#8217; content is what incentivises players to continue playing once they&#8217;ve hit the maximum level. The Old Republic &#8217;s creative director James Olhen told PC Gamer (via CVG ), &#8220;We&#8217;re looking at classic [endgame] systems, but we&#8217;re also doing something brand new that hasn&#8217;t been done in an MMO before. ]]></description>
			<content:encoded><![CDATA[<div class="miniurl">Original post from: That VideoGame Blog http://www.thatvideogameblog.com</div>
<p> Star Wars: The Old Republic &#8217;s end-game content will mix the traditional MMO system with &#8220;something brand new,&#8221; BioWare has revealed. So-called &#8217;end-game&#8217; content is what incentivises players to continue playing once they&#8217;ve hit the maximum level. The Old Republic &#8217;s creative director James Olhen told PC Gamer (via CVG ), &#8220;We&#8217;re looking at classic [endgame] systems, but we&#8217;re also doing something brand new that hasn&#8217;t been done in an MMO before. </p>
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